Tool for teaching children the basics of programming, logic and mathematics without the use of a screen device
Remote-desk for installing the program, program blocks, robot and the result of code execution.
What's going on?
Today's children are interested in computer games and electronic devices from an early age and learn quickly.
Most parents understand the importance of information technology for their children's successful education and obtaining an in-demand profession in the future.
But parents are concerned about balancing their children's learning and their health.
The use of devices with screens for games and education of young children causes
psychological disorders,
addiction to the virtual world - gaming addiction,
deterioration of vision
and physical health.
What's it for?
A game-tool to teaching children from 4 years old the basics of programming, logic and mathematics without the use of electronic devices with screens.
In simple words, it is a tool for teaching children in a playful and visual form the concepts of numbers, left turns, right turns, algorithms, logic, programming basics, arithmetic operations, negative and random numbers, progressions and geometry.
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The main goal of learning is to objectify and visualize programming processes, to make sense of their results.
Advantages:
multifunctionality, pedagogical universality
the appeal of the learning process for children
without screens
from 4+ years old to elementary school
natural body case materials
innovative technical solution based on NFC technology
How does it work?
This is a short video - a presentation of 6 minutes (En & Pt subtitles available), they will fly by quickly and interestingly, will all drive, draw and show-tell about the functionality, turn on the sound :)
Video presentation of the complex functionality. (En, Fr, Sp, Pt, It subtitles) →
I'll answer the question "How much is it, where do I buy it?" right away. I'm not selling now, "Just showing" :) Perhaps in the near future I will make a crowdfunding and release by order of the batch. About the retail, I will not think about it, it's too early.
You can sign up for the newsletter about the release of a retail batch or the start of crowdfunding via the Google form here →https://forms.gle/vfJXhBomVXXAAp8C7
Mathematical drawing using variable change and negative numbers. →
It is clear that it is for children. They use it in the process of playing, but in fact it is a flexible tool for the teacher, which allows through the game tasks in passing to teach a variety of subjects: from mathematics and programming to physics, history, geography, and is limited only by the skill and imagination of the teacher.
The child gets a mathematical and algorithmic base, it's a preparation for school and the first step before mastering Scratch, Logo or Minecraft programming on the computer.
An example of the result of executing a program to draw a spiral using dynamic variable increment in a loop.
How was it done?
The result of the program to draw the polygon "snowflake".
You can read long story “History of prototypes and production” at the link:
PrimaSTEM is my attempt to make something that people need, that is tangible and beautiful.
Now I am looking for a partner to launch a project and am working on attracting investments, opening an office and production in the EU. I am ready for cooperation and partnership on favorable terms for you.